Monstros

Alchemist

Medium Humanoid

Classe de Armadura:14
Pontos de Vida:91
Índice de Desafio:6

Atributos

FOR11+0
DES16+3
CON14+2
INT19+4
SAB14+2
CAR13+1

Ações

Multiattack

The alchemist attacks twice with their dagger.

Dagger

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) poison damage.

Bomb (3/Day)

The alchemist lobs a bomb at a point they can see within 80 feet. Upon impact the bomb explodes in a 10-foot radius. Creatures in the area make a DC 15 Dexterity saving throw taking 24 (7d6) fire damage on a failure or half damage on a success.