Monstros

Baba Yaga’s Horsemen

Medium Fey

Classe de Armadura:20
Pontos de Vida:171
Índice de Desafio:11

Atributos

FOR22+6
DES11+0
CON21+5
INT16+3
SAB18+4
CAR18+4

Ações

Lance

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 12 (1d12 + 6) piercing damage plus 9 (2d8) damage of the type defined in Enchanted Weapons. The horseman has disadvantage on this attack roll if the target is within 5 feet of him.

Longsword

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage, or 11 (1d10 + 6) slashing damage if used with two hands, plus 9 (2d8) damage of the type defined in Enchanted Weapons.

Horseman's Bolt

Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 22 (4d6 + 4) damage of the type defined in Enchanted Weapons.

Spellcasting

The horseman casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16): 3/day: phantom steed (as an action) 2/day each: darkness (black night horseman only), daylight (bright day and red sun horsemen only), dimension door, fire shield 1/day: plane shift (self and mount only)