Monstros

Beach Weird

Large Elemental

Classe de Armadura:14
Pontos de Vida:65
Índice de Desafio:3

Atributos

FOR17+3
DES13+1
CON13+1
INT13+1
SAB14+2
CAR10+0

Ações

Slam

Melee Weapon Attack: +5 to hit, 10 ft., one target, 16 (3d8+3) bludgeoning damage and target: DC 13 Str save or be pushed up to 10 ft. away from the beach weird.

Create Quicksand (3/Day)

Creates a 10 ft. radius 5 ft. deep area of quicksand centered on a point it can see within 30' of it. A creature that starts its turn in the quicksand or enters area for the first time on a turn: DC 13 Str save or be grappled by it. Grappled creature must make DC 13 Str save at start of each of its turns or sink 1 foot into the quicksand. A Small creature that sinks 2'+ or a Med creature that sinks 3'+ is restrained instead.