Monstros

Crimson Shambler

Medium Plant

Classe de Armadura:12
Pontos de Vida:32
Índice de Desafio:1/2

Atributos

FOR12+1
DES10+0
CON14+2
INT1-5
SAB11+0
CAR5-3

Ações

Slam

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 3 (1d6) acid damage.

Slime Glob

Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 3 (1d6) acid damage and the target must succeed on a DC 12 Constitution saving throw or become infected with the shambler's spores (see the Spores trait).