Monstros
Fire Imp
Tiny Fiend
Classe de Armadura:13
Pontos de Vida:14
Índice de Desafio:1/2
Atributos
FOR5-3
DES14+2
CON12+1
INT10+0
SAB10+0
CAR14+2
Ações
Fire Touch
Melee Spell Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) fire damage and if the target is a flammable object that isn't being worn or carried, it also catches fire. If the target is a creature, it must succeed on a DC 12 Dexterity saving throw or take another 2 (1d4) fire damage at the start of its next turn.
Hurl Flame
Ranged Spell Attack: +4 to hit, range 150 ft., one target. Hit: 5 (2d4) fire damage and if the target is a flammable object that isn't being worn or carried, it also catches fire.