Monstros
Firetamer
Medium Humanoid
Classe de Armadura:17
Pontos de Vida:92
Índice de Desafio:7
Atributos
FOR8-1
DES15+2
CON14+2
INT12+1
SAB18+4
CAR11+0
Ações
Scimitar
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage plus 14 (4d6) fire damage. Flamecharm (Recharges after a Short or Long Rest). The firetamer can cast dominate monster (save DC 16) on a fire elemental or other fire elemental creature. If the elemental has 150 or more hit points, it has advantage on the saving throw.
Flamecharm (Recharges after a Short or Long Rest)
The firetamer can cast _dominate monster_ (save DC 16) on a fire elemental or other fire elemental creature. If the elemental has 150 or more hit points, it has advantage on the saving throw.