Monstros

Forgotten God

Large Celestial

Classe de Armadura:17
Pontos de Vida:161
Índice de Desafio:10

Atributos

FOR20+5
DES18+4
CON20+5
INT10+0
SAB20+5
CAR20+5

Ações

Divine Weapon

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 9 (1d8 + 5) damage (damage type based on the form of the weapon or implement) plus 3 (1d6) radiant damage.

Stunning Gaze (Gaze)

The god targets a creature within 60 feet. The target makes a DC 17 Charisma saving throw. On a failure the target takes 10 (3d6) radiant damage and is stunned until the end of its next turn. On a success the target is immune to Stunning Gaze for 24 hours.

Divine Wrath (1/Day, While Bloodied)

Each creature of the gods choice within 60 feet makes a DC 17 Constitution saving throw taking 28 (8d6) radiant damage on a failure or half damage on a success.

Spirit Guardians (3rd-Level; V, S, Concentration)

Spirits of former divine servants surround the god in a 10-foot radius for 10 minutes. The god can choose creatures they can see to be unaffected by the spell. Other creatures treat the area as difficult terrain and when a creature enters the area for the first time on a turn or starts its turn there it makes a DC DC 17 Wisdom saving throw taking 10 (3d6) radiant damage on a failed save or half damage on a success.

Flame Strike (5th-Level; V, S)

A 10-foot-radius 40-foot-high column of divine flame appears centered on a point the god can see within 60 feet. Each creature in the area makes a DC 17 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save or half damage on a success.