Monstros

Garlicle

Small Plant

Classe de Armadura:12
Pontos de Vida:31
Índice de Desafio:1

Atributos

FOR6-2
DES14+2
CON12+1
INT12+1
SAB18+4
CAR12+1

Ações

Walking Staff

Melee Weapon Attack: +0 to hit (+6 to hit with shillelagh), reach 5 ft., one target. Hit: 1 (1d6 - 2) bludgeoning damage, 2 (1d8 - 2) bludgeoning damage if wielded with two hands, or 8 (1d8 + 4) bludgeoning damage with shillelagh.

Cloves of Fate (Recharge 4-6)

The garlicle plucks cloves from its head and throws them at up to three creatures it can see within 30 feet of it. Roll a d4 for each creature. The garlicles allies have +1 on the roll while its enemies have a -1 on the roll. Determine the result and consult the following table. | d4 | Fate | |----|------| | 0 | Worst Fortune. Whatever the target is holding slips from its grasp into a random space within 5 feet of the target, and the target falls prone as it trips over a rock, rain-dampened grass, its shoelaces, or similar. | | 1 | Bad Fortune. The target takes 10 (3d6) poison damage and must succeed on a DC 14 Constitution saving throw or be poisoned until the end of its next turn. | | 2 | Adverse Fortune. The target has disadvantage on its next attack roll. | | 3 | Favorable Fortune. The target has advantage on its next attack roll. | | 4 | Good Fortune. The target regains 5 (2d4) hp. | | 5 | Best Fortune. The target's next successful hit is critical. |