Monstros
Imp
tiny Fiend
Classe de Armadura:13
Pontos de Vida:31
Índice de Desafio:1
Atributos
FOR6-2
DES16+3
CON12+1
INT10+0
SAB12+1
CAR18+4
Ações
Slam (Beast Form Only)
_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) bludgeoning, piercing, or slashing damage (based on the type of damage dealt by the Beast form's primary attack, such as Bite).
Sting (True Form Only)
_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4+3) piercing damage, and the target must make a DC 12 CON save, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.
Invisibility (True Form Only)
The imp magically turns invisible until it attacks or uses Change Shape, or until its concentration ends (as if concentrating on a spell). Any equipment the imp wears or carries is invisible with it.