Monstros
Ogre
large Giant
Classe de Armadura:11
Pontos de Vida:66
Índice de Desafio:2
Atributos
FOR18+4
DES8-1
CON16+3
INT4-3
SAB6-2
CAR6-2
Ações
Multiattack
The ogre makes two Greatclub or Javelin attacks.
Greatclub
_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage.
Javelin
_Melee or Ranged Weapon Attack:_ +6 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 11 (2d6+4) piercing damage.
Bowling Sweep (Recharge 5-6)
The ogre sweeps its weapon in a wide arc around it. Each creature within 10 feet of the ogre must make a DC 14 STR save. Small and smaller creatures have disadvantage on the save. On a failure, a creature takes 14 (4d6) bludgeoning damage, is pushed up to 10 feet away from the ogre, and is knocked prone. On a success, a creature takes half the damage and isn't pushed or knocked prone.