Monstros
Trapsmith
Small Humanoid
Classe de Armadura:14
Pontos de Vida:54
Índice de Desafio:2
Atributos
FOR7-2
DES16+3
CON12+1
INT16+3
SAB13+1
CAR8-1
Ações
Multiattack
The trapsmith uses Makeshift Trap then makes one Dagger or Spare Part attack.
Dagger
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Spare Part
Ranged Weapon Attack:+5 to hit, range 20/60 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage or slashing damage (the trapsmith's choice).
Makeshift Trap
The kobold trapsmith cobbles together a quick trap with materials at hand and throws it at a point on the ground it can see within 30 feet of it. The trapsmith chooses one of the following traps. Each creature in the trap's area must succeed on a DC 13 Dexterity saving throw or suffer the trap's effects.