Monstros

Treant

huge Plant

Classe de Armadura:16
Pontos de Vida:185
Índice de Desafio:9

Atributos

FOR22+6
DES8-1
CON28+9
INT12+1
SAB24+7
CAR12+1

Ações

Multiattack

The treant makes three Slam attacks, or it makes two Throw Rock attacks. If two Slam attacks hit one creature, the target must succeed on a DC 17 STR save or be knocked prone.

Slam

_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 22 (4d6+6) bludgeoning damage.

Throw Rock

_Ranged Weapon Attack:_ +10 to hit, range 60/180 ft., one target. _Hit:_ 33 (5d10+6) bludgeoning damage.

Animate Trees (1/Day)

The treant magically animates 2 trees or 2d6 shrubs it can see within 60 feet of it. The trees use the statistics of an **awakened tree**, and the shrubs use the statistics of an **awakened shrub**. The animated plants act as allies of the treant, obeying its spoken commands. The plants remain for 1 hour, until the treant dies, or until the treant dismisses them as a bonus action.