Monstros
Witchlight
Tiny Construct
Classe de Armadura:12
Pontos de Vida:20
Índice de Desafio:1/4
Atributos
FOR1-5
DES14+2
CON10+0
INT10+0
SAB15+2
CAR7-2
Ações
Light Blast
Melee or Ranged Spell Attack: +4 to hit, range 30 ft., one target. Hit: 5 (1d6 + 2) radiant damage.
Flash (3/Day)
The witchlight emits a bright burst of light. Each creature within 20 feet of the witchlight must succeed on a DC 12 Dexterity saving throw or be blinded for 1 minute. A creature can make a DC 12 Constitution saving throw at the end of each of its turns, ending the effect on itself on a success.