Magias

Blood Armor

Nível:3rd-level
Escola:necromancy
Tempo de Conjuração:1 bonus action
Alcance:Self
Componentes:V, S
Duração:1 hour
Concentração:Não
Classe(s):Sorcerer, Warlock, Wizard

Descrição

When you strike a foe with a melee weapon attack, you can immediately cast **blood armor** as a bonus action. The foe you struck must contain blood; if the target doesn’t bleed, the spell ends without effect. The blood flowing from your foe magically increases in volume and forms a suit of armor around you, granting you an Armor Class of 18 + your Dexterity modifier for the spell’s duration. This armor has no Strength requirement, doesn’t hinder spellcasting, and doesn’t incur disadvantage on Dexterity (Stealth) checks. If the creature you struck was a celestial, **blood armor** also grants you advantage on Charisma saving throws for the duration of the spell.